Racing Destruction Set is a game released by Electronic Arts in 1985. It is a car and motocross racing game developed for the Commodore 64, and later released on the Atari 8-bit. At the time, this game was known for its innovative track editor and vehicle choice and customization. It was Electronic Arts’ third best-selling Commodore game as of late 1987. It received much critical praise, including that from Zzap!64 magazine that gave it a “Sizzler” rating of 95%. In the years following, its release, it saw numerous remakes and copycats.
Like other racing games, has the objective to beat your opponent in a lapped race. Unlike other racing games of the time, it wasn’t a view from the driver’s seat or top down. This was an isometric view that gives a great view of your vehicle, the track and the illusion of depth enhanced by the usage of shadows. This is clearly apparent when the vehicle is launched into the air. What set RDS apart even further from its contemporaries and gives it continual fun today is that this game has a whole construction set of creative entertainment. Not only do you have a multitude of tracks to choose from, you also have the ability to customize, design, build and play those tracks.
This is a look back at this 1985 “classic” but with a new appreciation.
Zzap!64 Issue 6, 1985, Racing Destruction Set review
Racing Destruction Set on single 1581 disk image
Racing Destruction Set Cartridge